SXSW Day Four – Will Wright Keynote

One of the highlights of the conference as a whole was Will Wright‘s keynote from Tuesday.

Wright mixed together a demo of Spore  with some reflections on the intersections of interactive media (specifically game design) and film, in the spirit of SXSWi and SXSWf.

He basically described how films are organized around empathy, and create in essence a single causal thread out of all the potential possible causal threads. The director has in essence complete control – knowing in advance how the story ends, the film experience is a manipulative one designed to elicit the appropriate emotional pattern in the viewer. (In this way films are a bit like the classic novel – and just as more modern films learned to break those sequences so did more experimental fiction).

In gaming, on the other hand, the organizing principle is agency – I as the user get to control the causal chain. The problem is that the emotional path rises, but hits dead ends, as the player gets killed and has to restart a level, etc. Games try to create the illusion of unlimited possibility but in most cases there are a limited number of possible paths, and typically a number of different gates (like levels, or episodes).

He basically talked about we should be able to create a better experience than this “choose which door to enter” type approach which takes a fixed set of outcomes and tries to make them look like they are endless – this is really what all of his games have been about.

Then he showed SPORE, which blew everybody away. Taking an organism from a single cell all the way up to and beyond space travel and galactic exploration. With ability to edit creatures, landscapes, create building types. All of it apparently shared – so you might run into my “species” on your planets, etc.

Anyway, go listen to the podcast if you weren’t there.

SXSW Day Four – 12 Values Shaping Technologies Future

I’ve got mixed feelings about the handout which was distributed at the “12 Values Shaping Technology’s Future” panel Tuesday morning. (Full audio here).

On the one hand, it was great to have a simple, clear handout which people could read through before the session started, and which gave the panelists the ability to extend the ideas rather than spending all their time in definitional mode. (Reminds me of one of the lessons in Edward Tufte‘s The Cognitive Style of PowerPoint in which he describes the resolution of a simple print handout as opposed to dozens of slides).

On the other hand, having people putting a copy on every single open seat in the auditorium – when clearly they were not all going to be filled in – rather than handing them to people as they sat down – seems to violate the “sustainability” value.

Continue reading →

SXSW Day Four – Open Knowledge versus Controlled Knowledge

Day four for me started with “Open Knowledge vs. Controlled Knowledge” – as though it would be difficult to determine how a SXSW crowd might come out on that contest.

(Is there anyone who would say “controlled knowledge” is better than “open knowledge”? If they would, they wouldn’t use those terms – piracy versus respect for intellectual property, perhaps?)

Panel was moderated by Francesca Rodriquez from Creative Commons, and included:

Rough notes follow, but there were a few highlights:Continue reading →

RSS is del.icio.us

Readers with an eye for detail will have noticed the “del.icio.us links” widget in the right column of this blog, just below the “reading list.” (I should say, of course, readers who’ve actually been to the blog, rather than just consuming this in RSS!)

That’s generated by a WordPress Widget, which consumes an RSS feed from del.icio.us.

Whenever I add post a link to del.icio.us, it shows up in that list.

Well, according to the del.icio.us blog:

Well over half of the requests seen by del.icio.us are for RSS feeds[.] That means that people cruising around our site in browsers are actually in the minority, when it comes down to raw traffic. Instead, our heaviest hitters include personalized home pages, desktop news aggregators, and even stranger things.

One of the key joys of RSS is that it can be a wonderful cheap API into any site: server-to-human or server-to-server.